I know it's a silly question but........... how do I create meshes using vertex buffers index buffers and vertices?
I really don't know how to
....... For example...... how do I create a mesh having those vertices:
v[0].Position = new Vector3(0,1,1);
v[1].Position = new Vector3(-1,-1,1);
v[2].Position = new Vector3(1,-1,1);
and how do I draw it?
I really don't know how to 
