C# Visual Studio 2010, Silverlight, Blinking 2D Texture & Countdown of 10 seconds. RRS feed

  • Question

  • Does anyone has any idea how to code in a blinking 2D Texture after a event has happen? 
    Meaning the 2D Texture would blink for maybe 10seconds?


    Let say I want to set a countdown. Maybe it will countdown 10secs to 0 secs. Is there any possible ways to set it after an event happen, it will start counting 10, 9, 8,7, 6 .. all the way.. then when it hit 0 seconds, it will stop?

    Somehow, i did search for such codes in C# form, but it didn't work in C# window phone 7..  because of the reference ++ can't be found. Not so sure whether is it my fault. Please help out! 

    Sunday, January 1, 2012 5:02 AM