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Pixel Shadow 6.0

Answers

  • I'm not sure exactly what you mean by "Pixel shadow", but assuming that you are referring to Pixel Shaders, DX11.1 supports Pixel Shader Model 5. 

    Pixel Shader Model 5: http://msdn.microsoft.com/en-us/library/windows/desktop/ff471356%28v=vs.85%29.aspx

    Direct3D 11.1 Features: http://msdn.microsoft.com/en-us/library/hh404562%28v=VS.85%29.aspx

     

    Thursday, October 20, 2011 4:38 PM
    Moderator

All replies

  • I'm not sure exactly what you mean by "Pixel shadow", but assuming that you are referring to Pixel Shaders, DX11.1 supports Pixel Shader Model 5. 

    Pixel Shader Model 5: http://msdn.microsoft.com/en-us/library/windows/desktop/ff471356%28v=vs.85%29.aspx

    Direct3D 11.1 Features: http://msdn.microsoft.com/en-us/library/hh404562%28v=VS.85%29.aspx

     

    Thursday, October 20, 2011 4:38 PM
    Moderator
  • I am sorry. I am not sure what you are referring here. There is no such thing as “Pixel Shadow” in DirectX. Do you talk about Pixel Shader that can be used to render per pixel shadows?

    Thursday, October 20, 2011 4:38 PM