User-595745061 posted
I have tried this on my system and working perfect -
object objByte = sigObj.GetBitmapBufferBytes();
byte[] bytData = (byte[])objByte;
sigObj.BitMapBufferClose();
System.IO.MemoryStream ms = new System.IO.MemoryStream(bytData);
System.Drawing.Bitmap bmp = new System.Drawing.Bitmap(ms);