Kinectv2 normalizing depth values RRS feed

  • Question

  • Hello Everyone,

    I am using Kinect v2 to capture the depth frames. I saw Kinect SDK 1.x  codes in C++, they used this 

    BYTE depth = 255 - (BYTE)(256*realDepth/0x0fff);
    I want to know, what is the purpose of this command and  do I need to use this also for Kinect v2?
    • Edited by Adhii Saturday, June 13, 2015 8:43 AM
    Saturday, June 13, 2015 8:34 AM

All replies

  • The Kinect v1 API is completely unrelated to the Kinect v2 API. There is no Kinect v1 API code that you can, or would even want to, use for Kinect v2.
    Monday, June 15, 2015 5:44 PM
  • Ok, can you tell me the reason you using this code in Kinect v1?
    Wednesday, June 17, 2015 4:01 AM