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Deleting and adding an object in a timeline without altering its actions RRS feed

  • Question

  • I'm trying to make an animation that has a lot of text boxes in it. For example, at one point there will be "GIRL" in large letters on it, and then I want another few words to fall on top of it, and knock it off screen. Naturally, once it's off screen, I want to delete it so that it's not in the way and I don't have a clutter of textboxes to deal with. However, ever time I try to delete that particular textbox, everything that it has done in the timeline goes away. How can I fix this?

     

    Further, I also want to add text to the animation. Like, at the five second mark for example, I want to make a text box pop into existence. Well, it won't let me do that. I put the text box there, and Blend automatically adds in an animation that makes it come onto screen. How can I make it not do that?

    Wednesday, June 23, 2010 3:19 AM