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Tile Storage In Unity UWP RRS feed

  • Question

  • We have a problem with Xbox Live cloud save. We have managed to connect our project to Xbox Live services with the official Microsoft plugin, but we have no idea how to use title storage features with it. We've gone through many MS documentations but there's no clear help for unity, since most of it seems to be for XDK. We are json files for saving data. Is there any examples how to upload this data to title/connected storage from Unity UWP?


    Thursday, August 9, 2018 7:51 AM

All replies

  • We've searched the forums thoroughly but can't find an answer to our question. Can anyone help?

    We have also succesfully used XboxLiveTools "GlobalStorage.exe" to upload data, so the connection seems to work.

    Monday, August 13, 2018 9:24 AM