DirectXTK includes DDSTextureLoader and WICTextureLoader.
DDS is supported for Windows Store apps and Windows phone 8 apps
using namespace DirectX;
using namespace Microsoft::WRL;
ComPtr<ID3D11ShaderResourceView> srv;
HRESULT hr = CreateDDSTextureFromFile( d3dDevice, L"SEAFLOOR.DDS", nullptr, &srv )
ThrowIfFailed(hr);
WIC-based image formats (JPG, BMP, TIFF, GIF, etc.) are supported for Windows Store apps using WIC, which is not available on the Windows phone 8 platform.
using namespace DirectX;
using namespace Microsoft::WRL;
ComPtr<ID3D11ShaderResourceView> srv;
HRESULT hr = CreateWICTextureFromFile( d3dDevice, immContext, L"LOGO.BMP", nullptr, &srv )
ThrowIfFailed(hr);