Importing Third Party Graphics into VS


  • I have created a Scene in a 3rd Party Project, composed of meshes with .dae and .obj format.

    I am considering ditching the 3rd Party and putting what I have created into Visual Studio to use instead, what limitations are there to using the .fbx Scenes?  Am I able to place my objects into the .fbx without problems?


    Monday, April 10, 2017 9:42 PM

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