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Classic vs Standard vs Professional RRS feed

  • Question

  • I have an application developed using the Windows Mobile 5.0 Pocket PC SDK in VB.Net 2008.  Works great.  Uses combo boxes, list boxes, numeric and domain up downs, etc.  It was developed to work with an HP iPAQ 111.

    Aside from screen sizing, will this application work on a WM 6 Professional phone?  I know (think) that there are difference in the controls that can be used on Standard, but how about between Classic and Professional?

    Tuesday, January 5, 2010 9:55 PM

Answers

  • You should have any problems getting a program designed for Classic to work on Professional ; they are essentially the same with the exception of exclusion of the phone components in Classic.   Standard is a different story. In addition to some controls not being usable you may have to make usability adjustments since the user won't be using a touch screen.

    On any of the platforms you'll need to keep in mind there are various resolutions available. You've probably designed your program to work on QVGA screens.  But what about screens that use other resolutions or different orientations?
    It takes all the running you can do to stay in one place.If you want to get somewhere else,you must try to run at least twice as fast as that.
    • Marked as answer by Allen34 Wednesday, January 6, 2010 6:35 PM
    Tuesday, January 5, 2010 11:05 PM

All replies

  • You should have any problems getting a program designed for Classic to work on Professional ; they are essentially the same with the exception of exclusion of the phone components in Classic.   Standard is a different story. In addition to some controls not being usable you may have to make usability adjustments since the user won't be using a touch screen.

    On any of the platforms you'll need to keep in mind there are various resolutions available. You've probably designed your program to work on QVGA screens.  But what about screens that use other resolutions or different orientations?
    It takes all the running you can do to stay in one place.If you want to get somewhere else,you must try to run at least twice as fast as that.
    • Marked as answer by Allen34 Wednesday, January 6, 2010 6:35 PM
    Tuesday, January 5, 2010 11:05 PM
  • You should have any problems getting a program designed for Classic to work on Professional ; they are essentially the same with the exception of exclusion of the phone components in Classic.   Standard is a different story. In addition to some controls not being usable you may have to make usability adjustments since the user won't be using a touch screen.

    On any of the platforms you'll need to keep in mind there are various resolutions available. You've probably designed your program to work on QVGA screens.  But what about screens that use other resolutions or different orientations?
    It takes all the running you can do to stay in one place.If you want to get somewhere else,you must try to run at least twice as fast as that.

    I will have to do some screen changes for larger screens.  My app is set for the iPAQ resolution of 240w x 320h.  I'm not sure where to start.
    Wednesday, January 6, 2010 6:34 PM
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    TitleLevelDescription
    Introduction to Windows Mobile Development 200 High level introduction to developing managed applications for mobile devices
    Interoperability Between Native and Managed Code 300 Basic's of P/Invoke and using COM objects
    Creating Adaptive Applications 300 Creating applications that work with a wide variety of form factors
    Using Pocket Outlook Data within a Managed Application 300 Retrieving and manipulating data stored within Pocket Outlook
    Live Update from PDC 300 Sharing news announced at PDC time and other demonstrations
    Developing Battery Friendly Applications for Windows Mobile 300 Demonstration of the State and Notifications broker and other features of Windows Mobile that can assist in developing applications that consume less power
    Unit Testing for Mobile Devices 300 Explore using the unit testing functionality of Windows Mobile for devices
    Testing Your Mobile Applications 300 Strategies for testing your Mobile Application
    IPC and True Push 300 Asynchronous programming techniques inside your managed application
    Windows Mobile Networking 300 Negotiating and establishing a network connection
    Location Awareness 300 Location services available for Windows Mobile
    Windows Mobile Power Toys 200 Tools to assist you in diagnosing information about your running applications.
    App Dev with VS 2008 and SDK tools 300 what is new in the Microsoft .NET Compact Framework 3.5 and how to develop Windows Mobile client applications effectively.
    Device Security 300 Explains how the Windows Mobile Security model works, and they show you how you can mimic device security using the emulator.
    Tips for App Devs 300 Tips to improve your productivity in developing for Windows Mobile in Visual Studio.
    Asynchronous Development Techniques 300 Learn how to properly start and terminate threads, update user interface controls inside multiple threads, and call Web services asynchronously.

    It takes all the running you can do to stay in one place.If you want to get somewhere else,you must try to run at least twice as fast as that.
    Thursday, January 7, 2010 12:10 AM