Threadpool RunAsync with data struct - Windows store / WinRT


  • im trying to convert some code from Windows to Windows store / WinRT

    but im having a hard time finding information on how to start new thread and send a data struct like in Windows where you just queue a QueueUserWorkItem with a WinCallback and a state

    any good suggestions

    Monday, August 19, 2013 7:41 AM


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