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Multiple Simulators for Social Game Testing

    General discussion

  • I'm creating a multiplayer windows store app game and I'm at the stage where I need to be able to run multiple instances (even if I only debug one instance) for testing.

    How can this be accomplished?  I've read you can set up virtual machines but that seems like a lot of work to do something that should be much simpler.  How have others accomplished testing social applications of this nature?

    Thanks,

    - Jeff


    I wish I could program in theory. Everything works there.

    Friday, June 14, 2013 2:15 AM

All replies

  • I'd use multiple systems or hyper-Vs. They're pretty easy to set up.
    Saturday, June 15, 2013 3:35 AM
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