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Fullscreen Splash Screen or better yet SVG support

    Question

  • Is there a way to display the splash screen png in fullscreen rather than in the center? Will there be support for scalable SVG splash screens?
    Wednesday, February 01, 2012 5:16 PM

Answers

  • The splash screen is standardized to the centered 624x304 pixel rectangle. This gets shown before your app is up and running so there is no way for the application to alter it.

    --Rob

    Wednesday, February 01, 2012 9:30 PM
    Owner

All replies

  • The issue: what is "fullscreen"? You would then have to make a splash screen image for 1366x768, 1920x1200, 1920x1080, etc etc. And you would have to make an image for vertical, 768x1366, 1080x1920, etc. And is there a way to detect the display resolution and dynamically put the slpash image in?

    Question is, does the image scale? Could you then make a splashscreen.png that is 2000x2000? Would it then be centered the same size, or would is be resized to for vertically/horizontally/both?

    Maybe try it out :)

    Wednesday, February 01, 2012 5:29 PM
  • The splash screen is standardized to the centered 624x304 pixel rectangle. This gets shown before your app is up and running so there is no way for the application to alter it.

    --Rob

    Wednesday, February 01, 2012 9:30 PM
    Owner
  • Hi phil_ke,

    As Rob mentions, the splash screen image has consistent sizing across all Windows devices. These sizes were intentionally selected to ensure that your app's splash screen will always look great, regardless of screen resolution or DPI. You will also note that the 1x splash screen image is exactly twice the size of the 1x wide tile image, which can greatly simplify the app building experience. For Consumer Preview, the splash screen image is required to be one of the following sizes:

    Splash Screen Image Sizes

    620x300 (scale-1x)

    868x420 (scale-1.4x)

    1116x540 (scale-1.8x)

    For Metro style apps, only .jpg, .jpeg, or .png files may be specified in the app's manifest. While supported within the app itself, SVG images are not currently supported for things like tiles, splash screen, logos, etc...

    Thanks,

    Justin Cooperman

    Tuesday, March 06, 2012 7:41 PM
  • Understood. Can we specify different sized splashscreens for different resolutions like splash_1116.png and splash_868.png and Windows will pick the best for the current resolution?
    Tuesday, March 06, 2012 7:50 PM
  • You can only specify three sizes for splash screens as outlined above (Note: for tiles, there are four sizes due to a special 80% scale percentage only for tiles). Windows will determine which asset to use depending on the screen resolution and DPI of the user's device. These sizes correspond to the three system scale percentages in Windows 8: 100%, 140%, and 180%.

    For further reference, see our Guidelines for scaling to pixel density documentation.

    Hope this helps!

    Justin Cooperman

    Tuesday, March 06, 2012 10:31 PM
  • Hi Justin, Thanks so much. I did all my SVG images for logos and splashscreen ,only to find out finally that svg is supported only inside the app. Informations in the docs are ambiguous(including the "scaling to pixel density" doc). Thanks for your confirmation now its clear. But is it still the same way. Manifest supports only raster images?

    Thanks so much


    karthika

    Friday, February 01, 2013 1:39 AM
  • Yes, this is correct. Only .jpg, .jpeg, or .png files can be used for things like your splash screen and tile image. There are a few Windows store apps that may be able to make the process easier for you if you already have .svg assets:

    http://apps.microsoft.com/windows/en-us/app/vector/b9ccde1d-99c9-41c7-867f-f249c545af8c

    Justin Cooperman


    Saturday, February 16, 2013 12:49 AM
  • LOL... 10 bucks for this app? I think I will pass :)
    Tuesday, February 19, 2013 1:32 PM