import obj and mtl files RRS feed

  • Question

  • Hi when I add an obj and mtl file (with associated mateirals) to a project the resulting 3D object does not have the materials applied. After digging into the markup it shows the following:

                 <ImageBrush.ImageSource  >
                  <BitmapImage CacheOption="OnLoad" CreateOptions="IgnoreImageCache" UriSource="Speaker2Surface_Color.png"/>
              <DiffuseMaterial Brush="sc#1, 0.8, 0.8, 0.8"/>
              <SpecularMaterial Brush="#00000000" SpecularPower="0"/>

    It seems to me that the EmissiveMaterial tags should be DiffuseMaterial. When changed it all works fine.

    <EDIT> Fixed

    The issue is not with Blend its with how the materials are baked. Blend seems smart enough to work that out.


    • Edited by barkest Thursday, May 8, 2008 11:34 AM issue resolved
    Thursday, May 8, 2008 11:11 AM

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