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How do i calculate hand motion trajectory angle in 3D using Skeletal view RRS feed

  • Question

  • I am trying to implement 3D hand gesture recognition application using Skeleton tracking. 

    I have some issues: 

    1. How do i calculate trajectory angle (in spherical coordinates) of hand motion in each frame (given i have x(t),y(t),z(t) and x(t+1),y(t+1),z(t+1)) ?



    • Edited by SurKM9 Monday, October 10, 2016 1:44 PM
    Monday, October 10, 2016 1:40 PM