In my Windows Store app I am creating a IWICBitmap and use Direct2D to draw lines and text to this bitmap. When done I am getting a pointer to the pixels through the Lock function on the IWICBitmap. Then I call the Media Foundation function MFCopyImage in
order to copy the pixels to a IMFMediaBuffer in order to create a video. But the images in the video are shown upside down. Apparantly this is because IWICBitmaps are organized bottom-up while bitmaps in Media foundation are organized top-down.
I read that it is possible for a IWICBitmap to be organized top-down by setting the biHeight of the BITMAPINFOHEADER to a negative height. But this functionality does not seem to be available in Windows Store Apps.
What is the recommended way of using a IWICBitmap in Media Foundation regarding this top-down / bottom-up issue in Windows Store Apps.
Thanks!
Ronald