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d3dcompiler_44.dll

Question
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I need to compile shaders on runtime on a metro app and in order to do that I have to include d3dcompiler_44.dll in my project but i can`t find this file .
I have installed windows 8 sdk and is not there... Does somebody know where i can find this file ??
Tuesday, October 9, 2012 6:46 AM
Answers
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Shader compilation at runtime is not available to Windows 8 apps. See this older thread for more information.
- Marked as answer by Rob Caplan [MSFT]Microsoft employee, Moderator Wednesday, October 10, 2012 8:26 PM
Tuesday, October 9, 2012 7:36 AM -
Also, D3DCompile_44.DLL is the "alpha" version. The RTM version is D3DCompile_46.DLL. It is located in the Windows 8 SDK under Redist\D3D for use in development and testing. It is available for deployment with Win32 desktop apps only.
See also HLSL, FXC, and D3DCompile
- Edited by Chuck Walbourn - MSFTMicrosoft employee Tuesday, October 9, 2012 6:46 PM
- Marked as answer by Rob Caplan [MSFT]Microsoft employee, Moderator Wednesday, October 10, 2012 8:26 PM
Tuesday, October 9, 2012 6:44 PM
All replies
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Shader compilation at runtime is not available to Windows 8 apps. See this older thread for more information.
- Marked as answer by Rob Caplan [MSFT]Microsoft employee, Moderator Wednesday, October 10, 2012 8:26 PM
Tuesday, October 9, 2012 7:36 AM -
Also, D3DCompile_44.DLL is the "alpha" version. The RTM version is D3DCompile_46.DLL. It is located in the Windows 8 SDK under Redist\D3D for use in development and testing. It is available for deployment with Win32 desktop apps only.
See also HLSL, FXC, and D3DCompile
- Edited by Chuck Walbourn - MSFTMicrosoft employee Tuesday, October 9, 2012 6:46 PM
- Marked as answer by Rob Caplan [MSFT]Microsoft employee, Moderator Wednesday, October 10, 2012 8:26 PM
Tuesday, October 9, 2012 6:44 PM