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Kinect Accelerometer Not Returning vector (0, -1.0, 0, 0) on level placement RRS feed

  • Question

  • As stated on this method documentation that a level placed kinect device should return vector value: (0, -1.0, 0, 0). But no with my kinect, my question is: if there is any way to reset accelerometer value using the SDK or anything? i know maybe it's something like flashing data to it's accelerometer chipset right? but if it's possible should save a lot of money from buying new one :(

    Thanks in advance, and sorry for my bad English.

    PS. I'm using kinect for Xbox and SDK v1.6




    • Edited by essajiwa Monday, December 10, 2012 5:14 PM
    Monday, December 10, 2012 5:01 PM

All replies

  • What values do you get from your Kinect on your level placement?

    Please remember that the accelerometer gives you x,y,z values relative to gravity. To get exactly 0, -1, 0 0 you would have to have perfectly flat surface that is perpendicular to gravity. Your surface, your table, your floor, your building...all perfectly perpendicular to gravity. It is unlikely you will get that exact value.


    --Dale

    • Proposed as answer by Dale Phurrough Saturday, August 24, 2013 2:41 AM
    Tuesday, December 11, 2012 12:58 AM