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Is RGB - Depth calibration needed for v1.8 sdk? RRS feed

  • Question

  • I was thinking on doing the calibration methods you can found on the internet, but then i saw somebody saying that this isnt needed for Windows SDK v1.8.

    I just want to confirm if thats true, thanks.

    Tuesday, January 27, 2015 2:41 PM

All replies

  • It is more of a needs question, if you can use the Kinect's CoordinateMapper results then no. If you can't then you will want to do your own calibration.

    Carmine Sirignano - MSFT

    Tuesday, January 27, 2015 6:37 PM