UseLayoutRounding not working during movement RRS feed

  • Question

  • Hi,

    I have a set of tiles set up in a grid pattern inside a FlipView, which is fine except when I use the hand to flip between screens, or when I am actively zooming in and out. When I do this, anti-aliasing cracks appear between the tiles. I have tried setting UseLayoutRounding to true everywhere (at the root of my entire app, at the flipview, on each individual tile), but to no effect. I have looked into using the class RenderOptions to try to disable anti-aliasing, but it does not seem to be available. I found this question on SO:


    where someone was having similar difficulty, but he wasn't able to find a resolution to the problem.

    Does anyone know why UseLayoutRounding isn't working when the tiles are "in motion" and how eliminate the appearance of the cracks?



    Friday, October 26, 2012 5:20 PM

All replies

  • Does anyone have any ideas? These "cracks" are a major visual defect.
    Monday, October 29, 2012 4:17 PM