Hi,
I have a set of tiles set up in a grid pattern inside a FlipView, which is fine except when I use the hand to flip between screens, or when I am actively zooming in and out. When I do this, anti-aliasing cracks appear between the tiles. I have tried setting
UseLayoutRounding to true everywhere (at the root of my entire app, at the flipview, on each individual tile), but to no effect. I have looked into using the class RenderOptions to try to disable anti-aliasing, but it does not seem to be available. I found
this question on SO:
http://stackoverflow.com/questions/11934659/how-can-i-make-transitions-honor-uselayoutrounding
where someone was having similar difficulty, but he wasn't able to find a resolution to the problem.
Does anyone know why UseLayoutRounding isn't working when the tiles are "in motion" and how eliminate the appearance of the cracks?
Thanks,
James