Debugging Mono Class Libraries (Mac) RRS feed

  • Question

  • User17952 posted

    (Posted this at Mac but think here is better).

    Even after following instructions at Debugging In Xamarin_ios and Screencast, I'm unable to step something like String.Split.

    It appears that the Mono Develop debugger is looking for the source code in "/Volumes/build-root-ramdisk/mono-3.4.0/mcs/class/corlib/System/String.cs". However, these files are located in "/Developer/MonoTouch/Source/mono/mcs/class/corlib/System/String.cs".

    Is there a way to change where the Mono debugger looks for the Mono Class libraries? It looks like it is trying to use a ramdisk?

    Sunday, June 29, 2014 8:11 AM

All replies

  • User28 posted

    It looks like the paths in the symbol file are specific to the build machine, and the debugger doesn't allow changing source paths. I've filed a bug against Xamarin.iOS.

    Tuesday, July 1, 2014 3:28 PM
  • User17952 posted

    Thank you.

    Tuesday, July 1, 2014 4:56 PM