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defining a plane in the shoulder RRS feed

  • Question

  • Hi,

    I need to define a plane which is perpendicular to the x-axes. The shoulder joint is required to be in this plane. THX

    Monday, October 31, 2011 5:37 PM

Answers

  • If "ShoulderX" is the X coordinate of shoulder joint, then vector (ShoulderX,0,0) is all you need to define this plane. There are plenty of threads that describe how to get joint positions from skeleton data, and SkeletalViewer sample shows how to do this also, so I will not cover it here.

    Hope this helps,
    Eddy


    I'm here to help
    Tuesday, November 1, 2011 3:28 AM