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Running xed file frame by frame in SDK 1.5 RRS feed

  • Question

  • In SDK 1.5, you can save a capture and play it again in your application via the Kinect studio (.xed file).
    However, if you wish to debug the application and set a breakpoint, this will not stop the movie running in the studio.

    Is there a way running movie frame by frame in order to debug your application with this movie?
    Tuesday, April 24, 2012 9:09 AM

All replies

  • Ok. I've found a way playing frame by frame. You should pose the movie and use the "Single step" option. This way, while you are paused, the kinect keeps sending the same frame to the application and when you click the "Single step" button, the new frame will be sent.

    However, I'm looking for a file streaming method. I want my application to get each frame only once. Any ideas?


    Alon Haber Sidekick developer

    Tuesday, April 24, 2012 12:04 PM
  • You should probably ask this in the TAP forum, not the public forum, since the 1.5 SDK has not been released. Watch you NDA!

    -- Joshua Blake
    Microsoft Surface MVP
    OpenKinect Community Founder
    Technical Director, InfoStrat Advanced Technology Group
    Blog: http://nui.joshland.org
    Twitter: http://twitter.com/joshblake
    Natural User Interfaces in .NET Book: http://manning.com/blake

    • Proposed as answer by The Thinker Tuesday, April 24, 2012 7:07 PM
    Tuesday, April 24, 2012 5:34 PM
  • Yes how did you get to beta test it because you would have an nda to worry about (if received legally)? I had to do one for kinect and swear to seceracy until the time period was up. Man MVP's and MCC's get to have all the fun (secret forums and occasionally test out new things).

    Once you eliminate the impossible, whatever remains, no matter how improbable, must be the truth. - "Sherlock holmes" "speak softly and carry a big stick" - theodore roosevelt. Fear leads to anger, anger leads to hate, hate leads to suffering - Yoda. Blog - http://jefferycarlsonblog.blogspot.com/

    Tuesday, April 24, 2012 7:07 PM
  • Can you connect the Kinect Studio with the Kinect-enabled app in DEBUG model? I have tried both Start Debugging (F5) and Start without Debugging (Ctrl+F5) in the MS Visual Studio 2010 to run the code. The Kinect Studio cannot find the app/sensor pair in these two situation. Only when I run the app.exe in the bin file directly, can the Kinect Studio find the Kinect-enabled app. Therefore I cannot debug on the injected data.

    I am currently using the Kinect for Windows SDK v1.6 and Kinect Studio 1.6. I have tried uninstall them and use the v1.5, the problems are still there.

    Can you debug the program using Kinect Stuido injecting data? If not, do you have other methods to debug your program? 

    Thank you very much!
    Wednesday, January 16, 2013 1:42 PM