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Direct X from C# RRS feed

  • Question

  • Searching the forums there is a topic on this but it's dated 2013 so I thought I would see if things have changed.

    I have a UWP application written in c#.

    I am thinking of experimenting with Direct X with a view to adding some simple 3d models, we are not talking high frame rate or gaming here.

    I understand that direct x is a native c++ com technology but there are some wrappers to access it from c#.

    However the most popular of these SharpDX is no longer being developed so I don't want to start out using a technology that is obsolete.

    I don't actually want to expose DirectX api's to c# - my thinking was that the link between the c++ side and the c# side would be app specific command and data.  The C++ side would do all the directx api's itself - using only the application commands and data given to it from c# side so I don't need to start wrapping individual direct x functions.

    Is this possible?  My app is uwp c# and I make a lot of use of the xaml ui controls and I would want to render into a region of that.

    Thanks
    Gareth

    Sunday, June 21, 2020 10:28 AM

Answers

All replies

  • You can use SwapChainPanel

    as mentioned in this thread : [UWP][Xaml] 3d model loading

    Sunday, June 21, 2020 11:15 AM
  • Thank you - not noticed this before but looks exactly what I want.

    Thanks

    Sunday, June 21, 2020 2:36 PM
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    Tuesday, July 7, 2020 8:22 AM