Skeleton Pipeline: Transform depth data before skeleton recognition? RRS feed

  • Question

  • Hi all,

    I have several kinects set up at a sharper angle than the allowed -27 degrees to 27 degrees specified (-50 degrees according to the accelerometer)

    I was wondering if it was possible to do a transform of the points in 3D space BEFORE it hits the skeleton recognition pipeline, so it gets upright depth data for skeletons recognition.

    Thanks in advance,


    Tuesday, January 29, 2013 9:48 PM