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Skeleton Pipeline: Transform depth data before skeleton recognition? RRS feed

  • Question

  • Hi all,

    I have several kinects set up at a sharper angle than the allowed -27 degrees to 27 degrees specified (-50 degrees according to the accelerometer)

    I was wondering if it was possible to do a transform of the points in 3D space BEFORE it hits the skeleton recognition pipeline, so it gets upright depth data for skeletons recognition.

    Thanks in advance,

    Mike

    Tuesday, January 29, 2013 9:48 PM

Answers