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Shoulder rotation around Y-axis using kinect sdk1.8 and c# RRS feed

  • Question

  • First, i used kinect sdk, c# language to develop kinect skeleton. then i found joint angls using the "AngleBetweenTwoVectors" function

    public double AngleBetweenTwoVectors(Vector3D vectorA, Vector3D vectorB)
      {
         double dotProduct = 0.0;
         vectorA.Normalize();
         vectorB.Normalize(); 
         dotProduct = Vector3D.DotProduct(vectorA, vectorB);
    
    return (double)Math.Acos(dotProduct) / Math.PI * 180;
    } 
    Now i want to calculate some specific rotational angles like shoulder pitch rotation(rotation around y axis) using kinect sdk & c# language. Does anyone know how to calculate it?

    Thursday, January 14, 2016 5:45 AM