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Announcing version 1.7 of Kinect for Windows RRS feed

  • General discussion

  • We are excited to announce that Kinect for Windows v1.7 is final and released to the public. The launch announcement is on our blog. The new release can be downloaded from here.

    Version 1.7 is an in-place update to version 1.0, 1.5, or 1.6 that is fully compatible. (You should be able to easily switch to v1.7 if you are already using or targeting one of those earlier versions.)

    Major new Developer Toolkit features in this release are:

    • Interaction controls for WPF that make it easy for an application to respond to specific user interactions, such as hand movements, and actions such as press and grip.
    • An interaction stream component that provides lower-level data about user interactions. Using this stream, interactions can be consumed by any user interface framework.
    • Kinect Fusion, a real-time 3D scanning and model reconstruction framework.
    • A native-code version of KinectSensorChooser and an accompanying custom Windows control. These simplify the task of managing sensor plug/unplug events and sensor error states.
    • New samples:
      • Samples that demonstrate the new interaction controls and Kinect Fusion.
      • Samples of Kinect image processing using MATLAB and OpenCV.
      • A native-code version of the Kinect Explorer sample.

    Code for the v1.7 samples will be uploaded to our CodePlex project soon. Watch for a separate announcement of their availability.

    Our website has been updated, including new and updated developer resources:

    • Release notes describing the new features, system requirements, and known issues.
    • Updated docs which continue to be hosted in MSDN or downloadable for offline use.
    • A new revision of the Human Interface Guidelines, which includes the new interactions implemented in the Toolkit.

    Thank you for your continued interest, enthusiasm, questions, and feedback – your contributions are a key part of making the product great. Keep the suggestions coming.

    The Kinect for Windows team
    [Please create new posts with descriptive titles for any questions/issues]


    John | Kinect for Windows development team

    Monday, March 18, 2013 5:48 PM