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Packages Submission to the Store - ".msixbundle" x ".msixupload" Files RRS feed

  • Question

  • Hello Everybody!

    The first submission/publication of my App on the Microsoft Store was through a ".msixbundle" file, ie it was considered the bundle. However, the languages management available on my App is not working correctly (even though there is no problem running the App in the Visual Studio), and various labels and images are not being displayed while running the Publicated App.
    In the Visual Studio, while compiling and creating the package disregarding the bundle (".msixupload" file), I realized that the images and labels were illustrated correctly and the problems were solved, apparently. However, when I try to submit this new file (".msixupload") to the Microsoft Store, it wasn't accepted:

    "A previous submission for this app was released with a Windows 10 .msixbundle or .appxbundle. Subsequent submissions must continue to contain a Windows 10 .msixbundle or .appxbundle."

    Can anybody help me? My App only works correctly if I generate a package without bundle (".msixupload" file), but the Microsoft Store does not accept a different package type in a later submission.

    Thanks!

    Thursday, December 12, 2019 8:38 AM

All replies

  • Hi,

    This is a strange behavior. I'm not sure how it happens. But I'll contact the team for this. There might be some time delay.

    Best regards,

    Roy


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    Thursday, December 12, 2019 10:01 AM
  • Hi,

    The team said that .msix package submissions work just like appx packages which means if you submitted an appxbundle all future submissions for that app would need to support the appxbundle.

    And from this document- Resolve submission errors, ' Be sure that you follow the steps in Package a UWP app with Visual Studio when creating your app's package file, and only upload the .msixupload or .appxupload file on the Packages page of the submission, not a .msix/appx or .msixbundle/appxbundle.'

    The team already knows your issue after I reported this. Please open a support ticket for this here: Contact Us. Choose to Contact us, select Dashboard for Topic and select App submissions for issue type and Package Management for subcategory. You could get more help with the account issue via the ticket. So that the team could talk to you directly about this issue.

    Best regards,

    Roy


    "Developing Universal Windows apps" forum will be migrating to a new home on Microsoft Q&A (Preview)!
    We invite you to post new questions in the "Developing Universal Windows apps" forum’s new home on Microsoft Q&A (Preview)!
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    Friday, December 13, 2019 2:46 AM
  • Hi,

    >>However, the languages management available on my App is not working correctly (there is no problem running the App in the Visual Studio), and various labels and images are not being displayed while running the Publicated App.

    This reason for this issue is that you generated the App bundle for your app. When using the App Bundle, it will cut your application into different parts to optimize the download and installation process. Only the language resources that match the current language and culture of the device will be installed. This optimized installation feature is automatically enabled when your application's .appxbundle is generated during packaging.

    That’s why the appxupload package works well because it’s not App bundle. If you still want to use the App bundle, you will need to keep all the language resources in the package. Please create a configuration file for the app package. It will specify that certain resources are required during installation (including language resources).

    There is more information from the "Deployment Considerations" section of this document: Make your app localizable

    For more information, you could refer to this question: Localization issues when using App Bundle in UWP

    Best regards,

    Roy


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    We invite you to post new questions in the "Developing Universal Windows apps" forum’s new home on Microsoft Q&A (Preview)!
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    Monday, December 16, 2019 10:27 AM