คำถาม WinCE 播放声音的问题

  • 2012年2月28日 9:36
     
      包含代码




    publicclass Sound { privatebyte[] m_soundBytes; privatestring m_fileName; privateenum Flags { SND_SYNC = 0x0000, /* play synchronously (default) */ SND_ASYNC = 0x0001, /* play asynchronously */ SND_NODEFAULT = 0x0002, /* silence (!default) if sound not found */ SND_MEMORY = 0x0004, /* pszSound points to a memory file */ SND_LOOP = 0x0008, /* loop the sound until next sndPlaySound */ SND_NOSTOP = 0x0010, /* don't stop any currently playing sound */ SND_NOWAIT = 0x00002000, /* don't wait if the driver is busy */ SND_ALIAS = 0x00010000, /* name is a registry alias */ SND_ALIAS_ID = 0x00110000, /* alias is a predefined ID */ SND_FILENAME = 0x00020000, /* name is file name */ SND_RESOURCE = 0x00040004 /* name is resource name or atom */ } [DllImport("CoreDll.DLL", EntryPoint="PlaySound", SetLastError=true)] privateexternstaticint WCE_PlaySound(string szSound, IntPtr hMod, int flags); [DllImport("CoreDll.DLL", EntryPoint="PlaySound", SetLastError=true)] privateexternstaticint WCE_PlaySoundBytes (byte[] szSound, IntPtr hMod, int flags); ///<summary>/// Construct the Sound object to play sound data from the specified file.///</summary>public Sound (string fileName) { m_fileName = fileName; } ///<summary>/// Construct the Sound object to play sound data from the specified stream.///</summary>public Sound(Stream stream) { // read the data from the stream m_soundBytes = newbyte [stream.Length]; stream.Read(m_soundBytes, 0,(int)stream.Length); } ///<summary>/// Play the sound///</summary>publicvoid Play () { // if a file name has been registered, call WCE_PlaySound,// otherwise call WCE_PlaySoundBytesif (m_fileName != null) WCE_PlaySound(m_fileName, IntPtr.Zero, (int) (Flags.SND_ASYNC | Flags.SND_FILENAME)); else WCE_PlaySoundBytes (m_soundBytes, IntPtr.Zero, (int) (Flags.SND_ASYNC | Flags.SND_MEMORY)); }

    播放声音完全参考的这个类,调用的时候直接 

      if (File.Exists(@"NandFlash\checkfail.wav"))
    {
                    Sound failsound = new Sound(@"NandFlash\checkfail.wav");
                    failsound.Play();
                }

    声音出不来

    必须要在new Sound对象之前加上messagebox.show()才能出来声音,延迟System.Threading.Thread.Sleep(1000)也不行,求高手解答
    环境:vs2005+C#,音频文件播放全部正常


全部回复

  • 2012年3月1日 6:50
    版主
     
     

    你好,

    建议你尝试一下.NET Compact Frame3.5 再试一试。

    致礼


    Jesse Jiang [MSFT]
    MSDN Community Support | Feedback to us

  • 2012年4月25日 4:49
     
     

    是不是得不到程序的实列句柄造成的?

    试试  sndPlaySound() API 函数