none
TypeLoadException When Calling WinRT Component

    Frage

  • I have created C++ WinRT component that wraps DirectX. Then, I tried to access from my C# application and it gave me a TypeLoadException.
    Sonntag, 22. April 2012 18:29

Antworten

  • Nevermind. The problem was that I was using a namespace that didn't match the assembly name. That's not legal in WinRT, it seems. Problem solved!!
    • Als Antwort markiert soggy.potato Donnerstag, 19. Juli 2012 22:14
    Donnerstag, 12. Juli 2012 13:47

Alle Antworten