Building Windows Store games with DirectX
Using C++ and DirectX 11.1 to build immersive games for Windows 8
Filtreleme ve SıralamaBu seçenekleri soru ve tartışma listesini sınırlamak için kullanın.
- 1393

Tutorials and resources for FBX files
cappah 05 Nisan 2013 Cuma 15:06 - 3385

Cropping image with direct2d for arbitrary shape
John Rick 03 Nisan 2013 Çarşamba 16:49 - 3406

Mixing 3D and 2D
Soft Sell Studios 30 Mart 2013 Cumartesi 12:14 - 3464

Multi-threaded use of SinkWriter (or equivalent)
TwoWheelsGood 20 Mart 2013 Çarşamba 17:12 - 4679

Surface Pro Problems
David_Brooks 14 Mart 2013 Perşembe 21:02 - 2430

Fullscreen mode + multiply devices?
mr.Irno 24 Mart 2013 Pazar 11:51 - 3424

E_NOINTERFACE with Media Engine TransferVideoFrame
Pierre Maloka 20 Mart 2013 Çarşamba 02:18 - 3441

Game Development Tools
dwc2987 21 Mart 2013 Perşembe 22:17 - 12562

Multiple SwapChainBackgroundPanel objects lead to memory leak
eikuh 18 Mart 2013 Pazartesi 12:44 - 1486

Visual Studio 2012 copies standard shaders while using certain FBX-files
Tim- 20 Mart 2013 Çarşamba 12:14 - 1445

Game Development for windows 8 app
Anuss 20 Mart 2013 Çarşamba 10:09 - 2424

Windows RT touch-animation stutter?
Tim- 20 Mart 2013 Çarşamba 12:28 - 1246

Does Direct2D support stencil test
Leonard 21 Mart 2013 Perşembe 00:53 - 2454

C++ AMP and Direct2D
Ghostrider-13 17 Mart 2013 Pazar 04:59 - 2505

Sometimes XAML init crashes in D3D11 module
Raptor K 12 Mart 2013 Salı 14:50 - 3527

Direct3D viewport problem on MS Surface
jmenossi 08 Mart 2013 Cuma 15:56 - 2599

D3D Draw error when using D2D ANTIALIAS_MODE?
Raptor K 07 Mart 2013 Perşembe 06:33 - 4561

Loading several ID2D1Bitmaps in to some sort of collection
adrifre7 06 Mart 2013 Çarşamba 15:44 - 2600

DX11, Direct2D, and OMSetRenderTargets issue
O. Thomasen 09 Mart 2013 Cumartesi 14:48 - 1439

Any plans to support D3DCompile in the future?
M.C.D.Slater 08 Mart 2013 Cuma 08:07