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  • 2009年7月3日 8:34shraddhak99 ユーザーのメダルユーザーのメダルユーザーのメダルユーザーのメダルユーザーのメダル
     
    Since each pixel of an image is stored as byte......... how can we retrieve/read each byte and do some operation on it....?

    And  can we store image (pixels) in binary form (bytes) in an array...?


    if anybody knows please provide the code.

回答

  • 2009年7月3日 18:00litdev回答者:ユーザーのメダルユーザーのメダルユーザーのメダルユーザーのメダルユーザーのメダル
     回答済み
    Are you on the right forum, this is SmallBasic only?  Judging by your title C#.net, you might try a C# forum.

    If you are using SB, then color = GraphicsWindow.GetPixel(x,y) and GraphicsWindow.SetPixel(x,y,color), where color is an RGB byte (e.g. ffffff for white) may be used to manipulate the graphics window, but not an image that is not currently displayed.   You would have to display an image first (graphicsWindow.DrawImage or GraphicsWindow.DrawResizedImage) then manipulate the display directly, not the image.

すべての返信

  • 2009年7月3日 18:00litdev回答者:ユーザーのメダルユーザーのメダルユーザーのメダルユーザーのメダルユーザーのメダル
     回答済み
    Are you on the right forum, this is SmallBasic only?  Judging by your title C#.net, you might try a C# forum.

    If you are using SB, then color = GraphicsWindow.GetPixel(x,y) and GraphicsWindow.SetPixel(x,y,color), where color is an RGB byte (e.g. ffffff for white) may be used to manipulate the graphics window, but not an image that is not currently displayed.   You would have to display an image first (graphicsWindow.DrawImage or GraphicsWindow.DrawResizedImage) then manipulate the display directly, not the image.