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Con rispostaHow to disable Mouse wheel event?

Risposte

  • mercoledì 30 maggio 2007 0.12Derek Chan Old Medaglie utenteMedaglie utenteMedaglie utenteMedaglie utenteMedaglie utente
     Con risposta

    Sure, just override the behaviour of a mousewheel using VE Events.  Sample code that demonstrates this below:

    Code Snippet


    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
    <html>
       <head>
          <title></title>
          <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
          <script src="http://dev.virtualearth.net/mapcontrol/mapcontrol.ashx?v=5"></script>
          <script>
          var map = null;
               
          function GetMap()
          {
             map = new VEMap('myMap');
       map.LoadMap();
       map.AttachEvent("onmousewheel", ShapeHandler);
       }  
    function ShapeHandler(e)
    {
      return true;
    }
          </script>
       </head>
       <body onload="GetMap();">
          <div id='myMap' style="position:relative; width:400px; height:400px;"></div>
       </body>
    </html>
         

     
    Hope that helps,

  • martedì 23 ottobre 2007 17.23Richard_BrundrittMVP, ModeratoreMedaglie utenteMedaglie utenteMedaglie utenteMedaglie utenteMedaglie utente
     Con risposta
    If you want to disable the zooming of the mouse wheel but still be able to scroll the page when over top of the map you can do what I did in the sample code below.

    Code Block

    <html>
       <head>
          <title></title>
          <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
          <script src="http://dev.virtualearth.net/mapcontrol/mapcontrol.ashx?v=6"></script>
          <script>
             var map = null;
             var pinID = 1;
             var y=0;
             function GetMap()
             {
                map = new VEMap('myMap');
                map.LoadMap();
                map.AttachEvent("onmousewheel", wheelCallback);
             }  
           
            function wheelCallback(e)
            {
                //returning true to cancel default action.
               
                window.scrollBy(0,-5*e.mouseWheelChange);

                 return true;
            }
            
             function AddPin()
             { 
                 try
                 {
                      map.DeleteAllShapes();
                     var latlong=new VELatLong(parseFloat(document.getElementById('lat').value),parseFloat(document.getElementById('long').value));
                    var shape = new VEShape( VEShapeType.Pushpin,latlong);
                    map.AddShape(shape);
                    map.SetCenterAndZoom(latlong, 15);
                }
                catch(e)
                 {
                    alert(e.message);
                 }
             }  
          </script>
       </head>
    <body onload="GetMap();">
    <div align="center">
    <div id='myMap' style="position:relative; width:600px; height:400px;"></div>
    Lat: <INPUT id="lat" type="text" name="start" value="0"/>
    Long: <INPUT id="long" type="text" name="end" value="0"/>
    <INPUT id="addpin" type="button" value="Add Pin" name="addpin" onclick="AddPin();">
    </div>
    <br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
    <br /><br /><br /><br /><br /><br />End of page
       </body>
    </html>


Tutte le risposte

  • mercoledì 30 maggio 2007 0.12Derek Chan Old Medaglie utenteMedaglie utenteMedaglie utenteMedaglie utenteMedaglie utente
     Con risposta

    Sure, just override the behaviour of a mousewheel using VE Events.  Sample code that demonstrates this below:

    Code Snippet


    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
    <html>
       <head>
          <title></title>
          <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
          <script src="http://dev.virtualearth.net/mapcontrol/mapcontrol.ashx?v=5"></script>
          <script>
          var map = null;
               
          function GetMap()
          {
             map = new VEMap('myMap');
       map.LoadMap();
       map.AttachEvent("onmousewheel", ShapeHandler);
       }  
    function ShapeHandler(e)
    {
      return true;
    }
          </script>
       </head>
       <body onload="GetMap();">
          <div id='myMap' style="position:relative; width:400px; height:400px;"></div>
       </body>
    </html>
         

     
    Hope that helps,

  • mercoledì 30 maggio 2007 17.03NAVI2 Medaglie utenteMedaglie utenteMedaglie utenteMedaglie utenteMedaglie utente
     
    thanx  Derek its working as per my requirment, its a very simple change Smile
  • martedì 23 ottobre 2007 11.51ymikhel Medaglie utenteMedaglie utenteMedaglie utenteMedaglie utenteMedaglie utente
     
    Hi,

    What if I'd like to change map's event(s) to my handler upon certain conditions, and restore it to the native behaviour after? How do I get the native handler for a map's event(s)?

    Regards,
  • martedì 23 ottobre 2007 12.28Craig731 Medaglie utenteMedaglie utenteMedaglie utenteMedaglie utenteMedaglie utente
     
    Code Block

    map.DetachEvent("[Handler]", "function()");


    That will cancel out your EventHandler
  • martedì 23 ottobre 2007 17.23Richard_BrundrittMVP, ModeratoreMedaglie utenteMedaglie utenteMedaglie utenteMedaglie utenteMedaglie utente
     Con risposta
    If you want to disable the zooming of the mouse wheel but still be able to scroll the page when over top of the map you can do what I did in the sample code below.

    Code Block

    <html>
       <head>
          <title></title>
          <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
          <script src="http://dev.virtualearth.net/mapcontrol/mapcontrol.ashx?v=6"></script>
          <script>
             var map = null;
             var pinID = 1;
             var y=0;
             function GetMap()
             {
                map = new VEMap('myMap');
                map.LoadMap();
                map.AttachEvent("onmousewheel", wheelCallback);
             }  
           
            function wheelCallback(e)
            {
                //returning true to cancel default action.
               
                window.scrollBy(0,-5*e.mouseWheelChange);

                 return true;
            }
            
             function AddPin()
             { 
                 try
                 {
                      map.DeleteAllShapes();
                     var latlong=new VELatLong(parseFloat(document.getElementById('lat').value),parseFloat(document.getElementById('long').value));
                    var shape = new VEShape( VEShapeType.Pushpin,latlong);
                    map.AddShape(shape);
                    map.SetCenterAndZoom(latlong, 15);
                }
                catch(e)
                 {
                    alert(e.message);
                 }
             }  
          </script>
       </head>
    <body onload="GetMap();">
    <div align="center">
    <div id='myMap' style="position:relative; width:600px; height:400px;"></div>
    Lat: <INPUT id="lat" type="text" name="start" value="0"/>
    Long: <INPUT id="long" type="text" name="end" value="0"/>
    <INPUT id="addpin" type="button" value="Add Pin" name="addpin" onclick="AddPin();">
    </div>
    <br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
    <br /><br /><br /><br /><br /><br />End of page
       </body>
    </html>