Building Windows Store games with DirectX
Using C++ and DirectX 11.1 to build immersive games for Windows 8
Menyaring dan MengurutkanGunakan pilihan ini untuk mempersempit pertanyaan dan daftar diskusi.
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Rotate camera to point towards target.
Soft Sell Studios 27 Maret 2013 13:17 - 4305

Async Turn Based API?
Fingertip Tech, INC 14 April 2013 12:58 - 7359

Type of directX surface for interactive vector drawing application
John Rick 11 April 2013 7:53 - 1407

Tutorials and resources for FBX files
cappah 05 April 2013 15:06 - 3400

Cropping image with direct2d for arbitrary shape
John Rick 03 April 2013 16:49 - 3426

Mixing 3D and 2D
Soft Sell Studios 30 Maret 2013 12:14 - 3472

Multi-threaded use of SinkWriter (or equivalent)
TwoWheelsGood 20 Maret 2013 17:12 - 4696

Surface Pro Problems
David_Brooks 14 Maret 2013 21:02 - 2439

Fullscreen mode + multiply devices?
mr.Irno 24 Maret 2013 11:51 - 3429

E_NOINTERFACE with Media Engine TransferVideoFrame
Pierre Maloka 20 Maret 2013 2:18 - 3448

Game Development Tools
dwc2987 21 Maret 2013 22:17 - 12575

Multiple SwapChainBackgroundPanel objects lead to memory leak
eikuh 18 Maret 2013 12:44 - 1490

Visual Studio 2012 copies standard shaders while using certain FBX-files
Tim- 20 Maret 2013 12:14 - 1455

Game Development for windows 8 app
Anuss 20 Maret 2013 10:09 - 2435

Windows RT touch-animation stutter?
Tim- 20 Maret 2013 12:28 - 1248

Does Direct2D support stencil test
Leonard 21 Maret 2013 0:53 - 2460

C++ AMP and Direct2D
Ghostrider-13 17 Maret 2013 4:59 - 2517

Sometimes XAML init crashes in D3D11 module
Raptor K 12 Maret 2013 14:50 - 3533

Direct3D viewport problem on MS Surface
jmenossi 08 Maret 2013 15:56 - 2611

D3D Draw error when using D2D ANTIALIAS_MODE?
Raptor K 07 Maret 2013 6:33