Building Windows Store games with DirectX
Using C++ and DirectX 11.1 to build immersive games for Windows 8
Annonces
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New Version of Windows Application Certification Kit available now!
A new version of the Windows ACK (and the SDK) is now available to download. This new version of the ACK will be enforced by the Store certification system in December, but you can start using it right now to improve the quality of your applications. Among other new tests and improvements, this new version will verify that the app icon shown in the Store is not the default one. http://msdn.microsoft.com/en-US/windows/desktop/hh852363
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Protecting your Windows Store app from unauthorized use
Dan ReaganMicrosoft Employeejeudi 29 novembre 2012 20:57 - 02524

Passing Store Certification
Jeff SandersMicrosoft Employeemercredi 29 août 2012 18:07 - 255

Adding XAML controls to a game.
DualOpAmp samedi 18 mai 2013 19:56 - 130

Copying DirectX offscreen drawing result into IWICBitmap
John Rick il y a 23 heure(s) et 18 minute(s) - 3112

problem with SRV when I using ID3D11Texture2d with NV12_FORMAT
pizani1 mercredi 15 mai 2013 13:30 - 131452

GDFMaker - index (zero based) must be greater than or equal to zero and less than the size of the argument list
Murilo Amaru Gomes mercredi 9 janvier 2013 12:05 - 1126

Minor random lag/stutter when drawing a Path
S B mardi 7 mai 2013 19:47 - 71300

GDF dll shows error after changing the appxmanifest?
regel_1 lundi 17 décembre 2012 11:59 - 1198

Unity 3D support for windows
Syed Mudassir Shah lundi 6 mai 2013 18:11 - 2150

Nested calls of PushAxisAlignedClip
John Rick vendredi 3 mai 2013 15:59 - 2226

Direct2D Blank Area Problems with larger surfaces
S B lundi 29 avril 2013 22:09 - 2175

Replacing WM_INPUT in Metro games. PointerPoint.RawPosition no good.
MadoxLabs1 mardi 30 avril 2013 17:15 - 3220

Sample for releasing DirectX resources
eikuh vendredi 26 avril 2013 17:18 - 91404

Orientation change during splashscreen result in wrong aspect/viewport
dan.gif lundi 11 février 2013 12:03 - 1235

Payload contains two or more files with the same destination path
Soft Sell Studios vendredi 26 avril 2013 05:17 - 8548

How are the DirectX - XAML - interop rules exactly meant?
eikuh jeudi 21 mars 2013 07:14 - 1209

I am new to programming but I have a good idea for a win8 game app
Carmine L mardi 23 avril 2013 16:51 - 1251

Urgent help on SharpDX and Windows Azure!
anonhelp lundi 22 avril 2013 11:12 - 1237

Multiplayer technologies
Soft Sell Studios jeudi 18 avril 2013 12:39 - 5491

Rotate camera to point towards target.
Soft Sell Studios mercredi 27 mars 2013 13:17 - 4288

Async Turn Based API?
Fingertip Tech, INC dimanche 14 avril 2013 12:58 - 7345

Type of directX surface for interactive vector drawing application
John Rick jeudi 11 avril 2013 07:53

