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  • viernes, 03 de julio de 2009 8:34shraddhak99 Medallas del usuarioMedallas del usuarioMedallas del usuarioMedallas del usuarioMedallas del usuario
     
    Since each pixel of an image is stored as byte......... how can we retrieve/read each byte and do some operation on it....?

    And  can we store image (pixels) in binary form (bytes) in an array...?


    if anybody knows please provide the code.

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  • viernes, 03 de julio de 2009 18:00litdevUsuario que respondeMedallas del usuarioMedallas del usuarioMedallas del usuarioMedallas del usuarioMedallas del usuario
     Respondida
    Are you on the right forum, this is SmallBasic only?  Judging by your title C#.net, you might try a C# forum.

    If you are using SB, then color = GraphicsWindow.GetPixel(x,y) and GraphicsWindow.SetPixel(x,y,color), where color is an RGB byte (e.g. ffffff for white) may be used to manipulate the graphics window, but not an image that is not currently displayed.   You would have to display an image first (graphicsWindow.DrawImage or GraphicsWindow.DrawResizedImage) then manipulate the display directly, not the image.

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  • viernes, 03 de julio de 2009 18:00litdevUsuario que respondeMedallas del usuarioMedallas del usuarioMedallas del usuarioMedallas del usuarioMedallas del usuario
     Respondida
    Are you on the right forum, this is SmallBasic only?  Judging by your title C#.net, you might try a C# forum.

    If you are using SB, then color = GraphicsWindow.GetPixel(x,y) and GraphicsWindow.SetPixel(x,y,color), where color is an RGB byte (e.g. ffffff for white) may be used to manipulate the graphics window, but not an image that is not currently displayed.   You would have to display an image first (graphicsWindow.DrawImage or GraphicsWindow.DrawResizedImage) then manipulate the display directly, not the image.