Hello i am drawing on the screen shapes made by a packet system but i am having trouble attaching textures to object i am dawing over one thousand primitives, each primitive should get a texture that matches the primitives texture uuid but for some reason it wont work i need some help i can provide hte source to this. You may need to know LibOpenMetaverse.
Moved byRudedog2MVPTuesday, February 16, 2010 2:20 PMXNA Library is off-topic (From:Visual C# Language)
Marked As Answer byRudedog2MVPTuesday, February 16, 2010 2:14 PM
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