Building Windows Store games with DirectX
Using C++ and DirectX 11.1 to build immersive games for Windows 8
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- 83013

Moving from WP7.5 XNA to W8 C#
aarhus Monday, August 13, 2012 3:34 AM - 1863

I can't map the texture bytes to CPU memory.
istring Monday, November 26, 2012 6:55 AM - 2910

DrawText text looks not clear in SurfaceImageSource unlike in SwapChainBackgroundPanel
Kichang Kim Sunday, November 25, 2012 9:30 AM - 21054

Got "A rental threaded interface [06A26A60] was simultaneously accessed from multiple threads."
Billy Du Wednesday, November 21, 2012 2:13 PM - 21033

Poor performance of ID2D1RenderTarget::DrawText method
Leonard Friday, November 23, 2012 3:05 PM - 3852

CreateVideoDecoderOutputView fails with error E_INVALIDARG.
yxj_bh Tuesday, November 20, 2012 2:01 PM - 11001

Render Targets
DualOpAmp Tuesday, November 20, 2012 12:16 AM - 72207

D3D11 in Metro doesn't support D3DReflect? (Why Not?)
zezba9000 Wednesday, August 29, 2012 9:53 PM - 1897

D3DCompile() and Windows Store (What's the solution, and why are they out of bounds?)
K Reece Tuesday, November 20, 2012 4:27 AM - 11148

DirectX 3D Create texture
Vo Thanh Trung Wednesday, November 21, 2012 2:59 AM - 5916

Swap chain width and height for high density screens
eikuh Saturday, November 10, 2012 11:52 AM - 0779

Helpful for Win8 developers: Programming Windows 8 Apps with HTML, CSS ,and JavaScript, a free ebook from Microsoft Press
Kraig BrockschmidtMicrosoft EmployeeMonday, November 19, 2012 9:39 PM - 31133

How to create a Bitmap from ID2D1DeviceContext
_Sujith Friday, November 16, 2012 5:06 AM - 2938

How to create a shared bitmap (would like to share a bitmap created with Direct2D with WIC)
__PB Tuesday, November 13, 2012 7:46 PM - 1843

AV exception threw from CreateDecoderFromFilename
Billy Du Friday, November 16, 2012 9:31 AM - 21083

One problem about ID2D1Bitmap::CopyFromBitmap API
NeilCheng Friday, November 02, 2012 9:25 AM - 0814

fxc Hull Shader Internal Compiler Error
ENy9gvPZSN1EkB3s Wednesday, November 14, 2012 1:43 AM - 51223

Dealing with Keyboard layouts in C++/DirectX 11 games
David Goemans Friday, November 09, 2012 10:56 AM - 1873

HLSL Branching Performance
Bob Flora Thursday, November 08, 2012 5:54 AM - 2914

XAudio2 sdk sample problem
jmenossi Friday, November 09, 2012 5:31 PM


