Building Windows Store games with DirectX
Using C++ and DirectX 11.1 to build immersive games for Windows 8
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- 61097

WPF app failed the Direct3D test
Václav Dajbych Sunday, October 14, 2012 8:26 AM - 3747

ID3D11DeviceContext::OMSetRenderTargets doesn't increase refcount on depthstencil ?
HadesFG Tuesday, January 15, 2013 9:16 AM - 1577

Weather a GDF file has to be referenced for a metro style application which is not a game
regel_1 Thursday, January 17, 2013 11:08 AM - 3760

Get mouse state in dx11 app
justin.m.chase Friday, January 11, 2013 5:08 AM - 1531

DirectX for Application Developer
AtulMSDN Tuesday, January 15, 2013 8:03 AM - 2778

Orthographic projection distortion
Steve Otteson Saturday, January 12, 2013 4:51 PM - 2689

Using ID3D11ClassLinkage::CreateClassInstance method
ThyVanitas Friday, January 11, 2013 10:22 AM - 1804

Stencil test stop working when geometry shader is used
Leonard Monday, January 07, 2013 3:53 PM - 4852

DirectX Issue Windows 8
Jsventora Saturday, January 05, 2013 9:19 PM - 2959

DX11 Device Removed error
Bryce Bangerter Tuesday, January 08, 2013 5:26 PM - 21185

custom components
Pankaj Kumar Yadav Tuesday, December 25, 2012 4:40 AM - 8790

is this forum for DirectDraw also or there is difference forum for it.
Amrit.shr Saturday, December 29, 2012 4:02 PM - 2721

Rendering text to a texture?
HeadRoach Friday, January 04, 2013 6:05 AM - 11158

2D game development
Mith393 Sunday, December 23, 2012 7:52 PM - 1734

DirectX Compatibility Confusion
Cross River Games Wednesday, January 02, 2013 7:45 PM - 0544

Is there a way to do resize a swap chain without the screen flashing?
Filip Skakun Wednesday, January 02, 2013 7:31 PM - 2599

DirectShow/MediaFoundation: query supported filetypes
HDW Production Tuesday, January 01, 2013 12:15 PM - 0770

Visual Studio 3D Starter Kit
Steve Otteson Tuesday, January 01, 2013 5:06 PM - 1754

DirectWrite Custom TextRenderer with cleartype
Kylawl Saturday, December 29, 2012 10:05 PM - 11189

using MediaCapture StartRecordToStreamAsync()
Dafit Tuesday, November 27, 2012 5:09 PM


