Building Windows Store games with DirectX
Using C++ and DirectX 11.1 to build immersive games for Windows 8
Announcements
- Link
New Version of Windows Application Certification Kit available now!
A new version of the Windows ACK (and the SDK) is now available to download. This new version of the ACK will be enforced by the Store certification system in December, but you can start using it right now to improve the quality of your applications. Among other new tests and improvements, this new version will verify that the app icon shown in the Store is not the default one. http://msdn.microsoft.com/en-US/windows/desktop/hh852363
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- 01539

Protecting your Windows Store app from unauthorized use
Dan ReaganMicrosoft EmployeeThursday, November 29, 2012 8:57 PM - 02541

Passing Store Certification
Jeff SandersMicrosoft EmployeeWednesday, August 29, 2012 6:07 PM - 025

How to dynamic create ID2D1Geometry array ?
風胤 11 hours 28 minutes ago - 41605

Multisampling with SurfaceImageSource
RobertHF Tuesday, July 17, 2012 9:25 AM - 461

Copying DirectX offscreen drawing result into IWICBitmap
John Rick Monday, May 20, 2013 1:56 PM - 281

Adding XAML controls to a game.
DualOpAmp Saturday, May 18, 2013 7:56 PM - 3131

problem with SRV when I using ID3D11Texture2d with NV12_FORMAT
pizani1 Wednesday, May 15, 2013 1:30 PM - 131484

GDFMaker - index (zero based) must be greater than or equal to zero and less than the size of the argument list
Murilo Amaru Gomes Wednesday, January 09, 2013 12:05 PM - 1140

Minor random lag/stutter when drawing a Path
S B Tuesday, May 07, 2013 7:47 PM - 71315

GDF dll shows error after changing the appxmanifest?
regel_1 Monday, December 17, 2012 11:59 AM - 1214

Unity 3D support for windows
Syed Mudassir Shah Monday, May 06, 2013 6:11 PM - 2168

Nested calls of PushAxisAlignedClip
John Rick Friday, May 03, 2013 3:59 PM - 2245

Direct2D Blank Area Problems with larger surfaces
S B Monday, April 29, 2013 10:09 PM - 2196

Replacing WM_INPUT in Metro games. PointerPoint.RawPosition no good.
MadoxLabs1 Tuesday, April 30, 2013 5:15 PM - 3241

Sample for releasing DirectX resources
eikuh Friday, April 26, 2013 5:18 PM - 91425

Orientation change during splashscreen result in wrong aspect/viewport
dan.gif Monday, February 11, 2013 12:03 PM - 1262

Payload contains two or more files with the same destination path
Soft Sell Studios Friday, April 26, 2013 5:17 AM - 8560

How are the DirectX - XAML - interop rules exactly meant?
eikuh Thursday, March 21, 2013 7:14 AM - 1222

I am new to programming but I have a good idea for a win8 game app
Carmine L Tuesday, April 23, 2013 4:51 PM - 1279

Urgent help on SharpDX and Windows Azure!
anonhelp Monday, April 22, 2013 11:12 AM - 1249

Multiplayer technologies
Soft Sell Studios Thursday, April 18, 2013 12:39 PM - 5501

Rotate camera to point towards target.
Soft Sell Studios Wednesday, March 27, 2013 1:17 PM


