Thursday, October 20, 2011 9:34 AMThe new games in 2D/3D is now use the new Pixel Shadow 6.0. The new Windows 8 is apply to new PixelShadow??
Thursday, October 20, 2011 4:38 PMModerator
I'm not sure exactly what you mean by "Pixel shadow", but assuming that you are referring to Pixel Shaders, DX11.1 supports Pixel Shader Model 5.
Pixel Shader Model 5: http://msdn.microsoft.com/en-us/library/windows/desktop/ff471356%28v=vs.85%29.aspx
Direct3D 11.1 Features: http://msdn.microsoft.com/en-us/library/hh404562%28v=VS.85%29.aspx
Thursday, October 20, 2011 4:38 PM
I am sorry. I am not sure what you are referring here. There is no such thing as “Pixel Shadow” in DirectX. Do you talk about Pixel Shader that can be used to render per pixel shadows?