create C++ DLL to be used by C# ?
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Tuesday, June 13, 2006 8:35 PMI want to write a native C++ function that I can later access from C#.
Please keep in mind I do not have much experience developing on windows, (mostly unix) and that my only windows compiler is VS2005.
I tried creating a MFC DLL. I am able to access this from a C++ .net program, but not from a C# program using P/Invoke. It seems that a plain MFC DLL is not "good enough" for use with DllImport. Is this correct?
It seems that I have two options:
1) compile the C++ function as a COM DLL (not sure how to do this from VS2005 - I don't see an option for that). I see an option for an ActiveX DLL...I hope I don't need to do that.
2) write a C++ .net wrapper class, create a .net assembly, and use that assembly from C#.
I would prefer option 1...how do I create a DLL that C# can use via [DllImport] ?
All Replies
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Tuesday, June 13, 2006 10:05 PMModerator
I suspect that ActiveX means COM, ActiveX was the initial name for COM.
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Tuesday, June 13, 2006 10:15 PMModeratorIt is a matter of opinion but COM interop in C++ always struck me as a "keep the boss happy" option. Either write it in straight C++ and use the DllImport attribute or write it in C++/CLI (ref class, "hat" and all that) and create a native .NET assembly.
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Tuesday, June 13, 2006 10:17 PMModerator
I would tend to agree. While you asked for the COM option as a preference, it's really much better to just compile it as C++/CLI code, you need the .NET framework anyhow, and it's much more flexible to work with it that way.
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Wednesday, June 14, 2006 6:50 AM
hello ,
just write one pure win32 dll . and just pass parameter as void * . it works
remember when u pass string or character values it is 2 byte in c# and in mfc it is 1 byte. U have to do the conversion
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Wednesday, June 14, 2006 10:53 AMI have created a simple win32 dll that I can access from C++ in VS2005.
My question was, what do I need to do to access it from C# ? Simply using P/Invoke does not work.
Another suggestion was just to write a C++ .net dll, and call that from C#. I will try this, but I have a hard time believing this will be as fast as native code (I am porting some image processing routines from a unix environment). Once I have created a .net dll from c++, it looks like I need to do these steps:
1. create a "strong name" with the sn utility
2. run gacutil
Is this correct? I can't simply link against the .net DLL? -
Wednesday, June 14, 2006 10:55 AMModerator
Once it's a .NET dll, you just need to add a reference to it in your project.
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Wednesday, June 14, 2006 2:29 PMModerator"Simply using P/Invoke does not work". Why not, what goes wrong? What is the declaration of the C++ function?
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Wednesday, June 14, 2006 4:04 PMModerator
Rick, also take a look at your previous post at http://forums.microsoft.com/MSDN/ShowPost.aspx?PostID=472900&SiteID=1
Thanks, Ayman Shoukry VC++ Team

