My first silverlight game
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Tuesday, February 23, 2010 7:19 PM
I made a quick and rough Snake clone for my first silverlight game. I've tried to make it control and feel like the traditional Snake game(s) did. Any advice or thoughts on how I could do something different or how it could be improved would be appreciated.
Here is the link http://www.rapidcityannouncements.com/SilverSnakeTestPage.aspx
Thanks
All Replies
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Tuesday, February 23, 2010 8:04 PM
its really great to know how silverlight works on your game. ill try to use this application too..
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Wednesday, February 24, 2010 4:49 AM
Very nice ! Though I thought the speed was a little too fast and the controls too sensitive. Thank you !
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Wednesday, February 24, 2010 5:03 AM
Good job :-)
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Wednesday, February 24, 2010 2:37 PM
Thanks for the comments everyone. I added a few more bells and whistles to the game and fixed some playability issues.
First, I added the option to change difficulty levels. I also made the controls a bit more responsive when close to the edges, so that you are less likely to run straight into the wall (unless you want to).
Second, I did some touch up on the animations and images. I added a opacity mask so that the snake and apple 'parts' no longer have a white outline. I think it looks much better.
Let me know what you think!
Here is the link http://www.rapidcityannouncements.com/SilverSnakeTestPage.aspx
Thanks

