NUI API and Programming—Kinect for Windows SDK
Discuss the programming interfaces for NUI, such as skeletal tracking, depth, and camera streams.
Announcements
Hello and please take a moment to review out Kinect for Windows Forum Guidelines
Chris Wojahn, Kinect-Surface Monday, April 23, 2012 5:42 PMHello and please take a moment to review out Kinect for Windows Forum Guidelines
Specific K4W Forum Rules of Conduct
- Forums are moderated and if you feel that a post is in violation please “Report As Abuse”
- Suggest or mark posts as answered so that others know your issue was resolved by the feedback given
- Create a new post and don’t pile onto an older thread that may not be applicable.
- Link to other threads if you want to expand discussion on the topic discussed in the older thread.
- Posts must be on-topic for the forum.
- In the K4W forums’ case, that means posting about K4W.
- Comparisons to other Kinect libraries are tolerated, but our forums are not the place to discuss other libraries.
- No personal attacks allowed. Likewise, no racial, ethnic, national, or other slurs are tolerated.
- Constructive criticism of K4W and the SDK is allowed. Wandering into criticism of Microsoft for other reasons is not. Repeated harping on the same issue is not.
- If someone posts incorrect information, post a correction, and link to the docs that show the correct answer.
- We will ban people for trolling. Typing “M$” for “Microsoft” is always considered trolling.
The official guidelines are found here: http://social.technet.microsoft.com/wiki/contents/articles/1034.moderating-microsoft-forums.aspx
Thank you and please continue to assist us in improving our forums and community.
Chris Wojahn
Microsoft Kinect / Surface Solutions & Support
Escalation Engineer, Critical Problem Resolution
Be part of the movement.
Ann Paradiso, Microsoft Research Thursday, June 16, 2011 4:29 AMDownload the Kinect for Windows SDK beta, get more information about the SDK, and more.
Filtering and SortingUse these options to narrow down the question and discussion list.
- 116

Synchronization of frames works in 1.0, broken in 1.5
DigitalDiligence 4 hours 2 minutes ago - 011

kinect
oliverwind 2008 4 hours 16 minutes ago - 226

How to get the Expanded object detection (full depth range?)
Pavel Khijniak 13 hours 43 minutes ago - 193767

Using Depth Sensor - how do I get X/Y Co-ordinates?
crucible Wednesday, June 22, 2011 3:00 AM - 114

different timings on quad and dual core machines
stereosphere 17 hours 56 minutes ago - 3650

bug in SkeletalViewer sample (new sdk v1.0)
jnouellet Friday, February 03, 2012 3:38 PM - 024

Setting up C++ Visual Studio environment for kinect program
Mjolnir91 19 hours 15 minutes ago - 233

Global coordinate system vs reference system
Warrior4just Monday, May 21, 2012 1:38 PM - 15239

Determining Floor plane equation parameters
Warrior4just Monday, May 14, 2012 11:26 AM - 8504

determining 3dof joint angle
Warrior4just Sunday, May 06, 2012 3:06 PM - 3149

resize color image to fit window
kinect.dummy Thursday, May 17, 2012 10:39 AM - 186

How to get (x,y,z) coordinates with hand as origin
brensito Sunday, May 20, 2012 8:14 PM - 089

How to Match the 3d Dress Object Skeleton with the Kinect User Skeleton??
MRJM Sunday, May 20, 2012 6:53 AM - 114414

HOWTO: Display color image containing only players (aka background removal)
Robert_Levy Friday, July 01, 2011 1:54 AM - 3166

Which ways do you know to filter the depth map of the kinect to make it the best depth map possible?
Richart Spindler Wednesday, May 16, 2012 4:25 PM - 4264

Depth frames are not playing nicely
Lane Meier Saturday, May 12, 2012 10:36 PM - 5182

Restart device in C++?
Stephen Schieberl Tuesday, May 15, 2012 5:35 PM - 1156

Kinect in MVVM Model?
ykbharat Monday, May 14, 2012 10:14 AM - 62290

strange shadowing on depth image
ignorator Saturday, June 18, 2011 2:22 AM - 3658

Saving point Cloud
juanmontoya Wednesday, March 21, 2012 3:34 PM

