Direct3D 10
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- 06273

Marshal.FinalReleaseComObject(_basicAudio); cause application hang..
AmitSinghal Thursday, April 08, 2010 5:20 AM - 06048

DirectInput for Mouse
CodeMonkey24 Wednesday, March 24, 2010 8:36 PM - 06009

D3D 10 Effects Framework (Constant Buffers)
Drey 007 Wednesday, March 10, 2010 10:33 PM - 05448

DirectX AudioVideo Balance
Makaveli_1689 Wednesday, March 10, 2010 1:29 AM - 05462

(DirectX problem)As the triangle rotates, make it lift off like a rocket (but have the camera stay pointed at the triangle).
boyhailong Wednesday, January 20, 2010 10:38 AM - 15958

NEEDED AN URGENT REPLY,,,,,,,,, PLZ...
vignesh1988i Tuesday, December 29, 2009 4:35 AM - 06003

how use directx in windows forms with visual C++
iok Friday, November 27, 2009 4:41 PM - 17601

d3d10 alpha blend problem
Feoggou2 Saturday, October 31, 2009 12:03 AM - 06019

C programming -- circular path
saiahkin Friday, October 16, 2009 9:20 PM - 310180

Problem using managed DirectX.AudioVideoPlayback.dll
Sibin Sunny Tuesday, February 10, 2009 9:51 AM - 07312

if i call CreateDevice in loop, it gives GDI obect handle leak.
anisk Monday, October 12, 2009 10:46 AM - 09817

Copy a ID3D10Texture2D surface to a HBitmap
Kaizey Monday, September 28, 2009 8:53 AM - 06460

Solution: D2D on Vista Ulti: x64 SP2
DmuicWcm Saturday, September 19, 2009 6:41 AM - 06515

Solution: DirectX 10, 10.1 n 11 on Vista Ultimate x64 SP 2
DmuicWcm Saturday, September 19, 2009 6:36 AM - 06481

Solution: About DirectX 9c, 10, 10.1, 11
DmuicWcm Saturday, September 19, 2009 6:23 AM - 06592

PIX not responding when openning a large PIXRun file
rolandocdf Tuesday, September 01, 2009 12:33 PM - 08004

HLSL FX. Pre-processing and post-processing question. HOW???
ErnestasJU1 Thursday, August 20, 2009 5:55 PM - 07095

DIRECTX 10
franciscomv Tuesday, August 11, 2009 11:00 AM - 05561

Nice to see you guys
harryqk Tuesday, August 11, 2009 4:22 AM - 410928

HLSL shader debugging in PIX
Bennu Phoenix Friday, January 19, 2007 3:25 AM

