Building Windows Store games with DirectX
Using C++ and DirectX 11.1 to build immersive games for Windows 8
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New Version of Windows Application Certification Kit available now!
A new version of the Windows ACK (and the SDK) is now available to download. This new version of the ACK will be enforced by the Store certification system in December, but you can start using it right now to improve the quality of your applications. Among other new tests and improvements, this new version will verify that the app icon shown in the Store is not the default one. http://msdn.microsoft.com/en-US/windows/desktop/hh852363
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Protecting your Windows Store app from unauthorized use
Dan ReaganMicrosoft EmployeeDonnerstag, 29. November 2012 20:57 - 02512

Passing Store Certification
Jeff SandersMicrosoft EmployeeMittwoch, 29. August 2012 18:07 - 132

Adding XAML controls to a game.
DualOpAmp Samstag, 18. Mai 2013 19:56 - 395

problem with SRV when I using ID3D11Texture2d with NV12_FORMAT
pizani1 Mittwoch, 15. Mai 2013 13:30 - 131421

GDFMaker - index (zero based) must be greater than or equal to zero and less than the size of the argument list
Murilo Amaru Gomes Mittwoch, 9. Januar 2013 12:05 - 1116

Minor random lag/stutter when drawing a Path
S B Dienstag, 7. Mai 2013 19:47 - 71283

GDF dll shows error after changing the appxmanifest?
regel_1 Montag, 17. Dezember 2012 11:59 - 1185

Unity 3D support for windows
Syed Mudassir Shah Montag, 6. Mai 2013 18:11 - 2143

Nested calls of PushAxisAlignedClip
John Rick Freitag, 3. Mai 2013 15:59 - 2218

Direct2D Blank Area Problems with larger surfaces
S B Montag, 29. April 2013 22:09 - 2166

Replacing WM_INPUT in Metro games. PointerPoint.RawPosition no good.
MadoxLabs1 Dienstag, 30. April 2013 17:15 - 3211

Sample for releasing DirectX resources
eikuh Freitag, 26. April 2013 17:18 - 91388

Orientation change during splashscreen result in wrong aspect/viewport
dan.gif Montag, 11. Februar 2013 12:03 - 1222

Payload contains two or more files with the same destination path
Soft Sell Studios Freitag, 26. April 2013 05:17 - 8540

How are the DirectX - XAML - interop rules exactly meant?
eikuh Donnerstag, 21. März 2013 07:14 - 1200

I am new to programming but I have a good idea for a win8 game app
Carmine L Dienstag, 23. April 2013 16:51 - 1240

Urgent help on SharpDX and Windows Azure!
anonhelp Montag, 22. April 2013 11:12 - 1230

Multiplayer technologies
Soft Sell Studios Donnerstag, 18. April 2013 12:39 - 5485

Rotate camera to point towards target.
Soft Sell Studios Mittwoch, 27. März 2013 13:17 - 4278

Async Turn Based API?
Fingertip Tech, INC Sonntag, 14. April 2013 12:58 - 7332

Type of directX surface for interactive vector drawing application
John Rick Donnerstag, 11. April 2013 07:53 - 1384

Tutorials and resources for FBX files
cappah Freitag, 5. April 2013 15:06

